![]() ![]() If the number is a "1," then there is only one mine around that square, and seven safe squares. Lower numbers indicate fewer mines adjacent to that square. Determine safe squares by using the uncovered numbers is how you solve the Mineswiper. Keep on clicking until you uncover all the safe fields on the grid. Once you have opened the first square, a number on it will reveal how many mines it is surrounded by. įirst square you uncover might also be a mine. Right click to place a red flag on the squares that you think might hide the explosive. ![]() Start by setting up the dimensions of the grid and the number of mines on it. The number on the cell indicates how many mines are located nearby. Your goal is to open all the squares on the board except the ones that mask the mines. Minesweeper, released in 1992, was also designed to help users acclimate to a mouse - but this time to the concept of “right clicking” and “left clicking.” Microsoft needed these actions to be instinctive, and, again, what better way to do so than to make users do it over and over again while they thought they were just having a good time.Minesweeper is an online puzzle game, where players are challenged to clear a rectangular grid that contains hidden mines. What better way to do it than to get them to drag and drop cards for hours on end?Īnd it worked, destroying countless hours of worker productivity in the process. Mental Floss says Microsoft needed to convert people who were used to command lines into “drag and drop” aficionados. Sure, it was convenient that it was a game that could be played with one person, but the real purpose was to teach people how to use a mouse. Take Solitaire for instance, which was rolled out in 1990. It turns out that both games were reportedly designed to teach people the skills they would need to use these newfangled personal computers. If you thought that old-school Microsoft games like Solitaire and Minesweeper were just added because they were easy to program - or some engineer was obsessed with them - you’re dead wrong, ![]()
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